It is now possible to use/mix both material override attributes (unreal_materialX)Īnd material instance attributes (unreal_material_instanceX) with instancers.įixed Houdini Asset Component properites not serializing correctly.įixed bug that caused incorrect vertex colors/alpha on imported Static Meshes.įixed bug that caused incorrect vertex colors overrides on Static Mesh Components.įixed an issue that caused mesh socket scale to be ignored when attachingActors. ![]() ![]() Stopped foliage removal dirtying all Instanced Foliage Actors in a sceneįixed an issue World Partition Landscapes would be offset if partially loaded in Unreal.įixed incorrect material assignment when using instancers. Support for World Composition removed in Unreal 5 versions of the plugin. Update Landscape imported in Unreal to work better with World Partitioned Levels. Only the instances baked by Houdini will be removed.įixed wrong transform being set for landscapes when using the old input system.įixed an issue where cooked landscapes would be deleted correctly. Improved removal of existing foliage when baking. Handles now display their name and type on the editor viewport.Īdded support for Data Layers in Unreal 5.2 and later.Īdded support for Material instances in landscapes. Inputs now have a "rebuild" button next to the input type combobox, that allows you to force update/resend the input's objects. When modifying tags on actors, it is possible to modify the component tags by naming the attribute "unreal_uproperty_ComponentTagsXXXX". Tags can now be modified via generic attributes on any type of actors, not just Landscapes. This is helpful when having HE under source control, as it allows custom nodes to be detected properly. ![]() It is then used by HAPI, but also Houdini/Session Sync when using the "Open In" commands. Various updates to the source code and includes to fix compile issues when building the plugin with no-pch/non-unity builds of UE5.2.Īdded the ability to set a custom $HOME directory in the plugin settings. The plugin is now linked to Houdini 19.5.640 / HAPI 5.0.7. Update 18 of the Houdini Engine for Unreal Plugin.
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